In developmentTime-loop mystery RPG

The Echoed Oath

Remember the fall. Find a future beyond it.

Rowan’s first day in the Dawn Guard ends with a betrayal, a fallen castle, and a bell ringing backward. Then the morning begins again. Follow a mystery through seven threatened places, learning the people, routes, and decisions that can save them. Every attempt gives you fifteen minutes of action time; what you learn survives the rewind.

iPhone

In development. Release details will follow as the game takes shape.

Rowan before Castle Veyrun beneath a broken ribbon of time
The Echoed Oath · Title artwork
Platform
iPhone
At its heart
A time-loop mystery
The setting
Seven connected places
Status
In development

What makes it different

Learn what tomorrow needs.

  • Time moves with you

    Actions spend a visible time cost. Reading, planning, menus, and time away from the game never run down the clock.

  • Knowledge survives the loop

    Remember evidence, routes, and Known Paths across attempts, then track the next step in a better plan.

  • Seven crises to untangle

    Follow the mystery from Castle Veyrun through floods, a darkened abbey, a burning harbor, and beyond.

  • Make the rescue last

    Discover four breakthroughs in each chapter, then bring them together in one attempt to secure its future.

  • Prepare a different answer

    Equip earned Oathwork abilities, choose medicines for your Echo Satchel, and read enemy attacks before responding.

  • A complete offline mystery

    Play the campaign without an account or connection. No ads or in-app purchases interrupt Rowan’s search.